If you’ve ever wanted the perfect game to entertain a child for hours on end, it’s time you took a look at 4 Elements. The casual game by Playrix is both incredibly easy to play and strangely addictive for kids and adults alike. There’s a grand storyline, which pulls together the different puzzles of the game into a cohesive whole, but at the core of 4 Elements is an incredibly addictive casual game. This is what you spend the most time playing and what will keep you coming back for more.
The story behind 4 Elements itself is very kid-friendly: There’s a kingdom in trouble because the magic four elements have been corrupted by an evil force. You need to restore the kingdom to glory by unlocking four ancient books of magic and collecting 16 cards. But that’s just the story that keeps it all together – there’s so much more to it.
The four ancient books divide up the four stages of difficulty in the game. There are four cards to be found within each stage and these have a matching game to be played for each of them. There are also times where you need to play a mini-game searching for objects in a room in order to progress.
The most memorable part of 4 Elements is in the main game, where a very simple idea gets progressively more difficult and frustrating. The aim is for you create a path for lava to get through to a shrine. You do this by connecting up matching elements in lines and dislodging the dirt in the way. It progresses to layers of dirt, stone and ice blocking the path and helps you by adding tools like arrows, spades and bombs to help clear the way. It’s so simple – just keep matching elements in lines. And yet, you’ll eventually hit a snag and realise that you can’t just stop there. You have to just finish this bit.
The graphics in 4 Elements are quite detailed at times and really work to pull the main story of the game back into the foreground. Kids will love the fantasy characters and beautiful introduction.
As the game is simple to start, it’s easy to get kids playing by themselves. A friendly fairy will introduce the player to each new tool and difficulty as they become relevant, so players gradually come to know more about the game and get better at it. It’s a game which can be played by kids who don’t have a lot of co-ordination yet and who aren’t yet very good at games – and it will help them to get better! It takes quite a bit of playing before the time-limit becomes a problem for even the slowest player.